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sábado, 18 de junio de 2011

Microsoft Releases Beta of Software Development of Kinect for Windows



Microsoft today the immediate availability of Software Development for Windows Kinect (SDK), a beta released by Microsoft Research and intended for non-commercial applications.

The SDK is designed to provide a tool for a growing community of developers, academic researchers and techies, enabling them to create new experiences with detection depth, human motion capture and voice recognition and objects, using Kinect technology in Windows 7. The Kinect Software Development for Windows can download and use for free for noncommercial from http://research.microsoft.com/kinectsdk.

To celebrate the launch, Microsoft invited a select group of developers at Microsoft Redmond campus, and challenged them to explore the limits of their imagination using the SDK in a marathon 24-hour programming. Using new tools and a vast array of hardware, the developers were concepts of applications for different research fields such as health, science or education. You can see some of these concepts and tutorials on using the SDK from the Microsoft News Center, http://channel9.msdn.com/.

"The Kinect Software Development (SDK) for Windows opens a universe of possibilities for developers who want to unleash the potential of technology in Windows Kinect," said Anoop Gupta, a renowned scientist at Microsoft Research. "We look forward projects that create community and work together with them to create more natural and intuitive experience."

The Kinect Software Development for Windows that works with Windows 7, includes drivers, application programming interfaces (APIs) for raw data flow sensor, natural user interfaces (NUI), installation files and reference materials. The SDK gives developers the ability to design applications Kinect C + +, C # or Visual Basic using Microsoft Visual Studio 2010.

SDK features include:

· Flux raw data from the sensor. Developers have access to raw data streams from the depth sensor, sensor color camera and four microphones.

· Detection of the skeleton. The SDK has the ability to detect the skeleton of one or two people moving within the field of view Kinect, making it possible to create applications based on gesturing.

· Capacities advanced audio. The audio processing capabilities include sophisticated noise suppression and echo cancellation, beamforming to identify the actual source of sound and API integration with Windows Speech Recognition.

· Easy installation. The SDK installs quickly on Windows 7, does not require a complex configuration and the total size of installation is less than 100 MB. Developers can install and deploy it in just a few minutes with an independent Kinect sensor unit is available in a number of establishments.

• Documentation extensive. The SDK includes over 100 pages of high quality technical documentation. In addition to the integrated help files, documentation includes step by step explanations for most of the samples included in the SDK.

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